Type & code

Braille

Braille dots, 2×4 per cell: eight decisions where ASCII has one.

Braille: a type & code effect on the built-in sample photograph. Computed on your machine right now.
Open Braille in the studio

Controls

pitch
Distance between neighbouring dots. A cell is two pitches wide and four high, so this sets everything else
gap
Space between cells, in dot pitches. At zero it merges into one lattice and only the name is left of Braille
size
Dot diameter against the pitch. At one the dots touch into a solid blob; smaller, the lattice stays visible
threshold
The brightness at which a dot is raised
dither
Moves the threshold from dot to dot so a gradient survives. At zero it is one honest hard threshold — real relief has no halftones
contrast
A number from -1 to 1, 0 by default.
ink
A colour, #e8e4dc by default.
paper
A colour, #14161a by default.

Starting points

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