Halftone

Channel screens

One screen per channel, each at its own angle.

Channel screens: a halftone effect on the built-in sample photograph. Computed on your machine right now.
Open Channel screens in the studio

Controls

cell
Pitch of all three screens in source pixels. The picture lives in the difference between them
red angle
Angle of the red screen. Bring two channels to the same angle and colour moiré flares between them
green angle
Angle of the green screen. The defaults are the press angles, chosen a century ago to keep the screens from clashing
blue angle
Angle of the blue screen. Spread the three apart for a quiet rosette, gather them for moiré
shape
Dots stop growing once four neighbours meet; lines carry on to a solid fill. Two different kinds of shadow
contrast
A number from -1 to 1, 0 by default.
paper
The three screens lay down light, not ink: where none prints you see paper, where all three do it glows white

Starting points

Nearby in Halftone