Geometry

Shatter

Struck glass: radial and ring cracks, and every shard carries its piece of the frame.

Shatter: a geometry effect on the built-in sample photograph. Computed on your machine right now.
Open Shatter in the studio

Controls

impact x
A number from 0 to 1, 0.5 by default.
impact y
A number from 0 to 1, 0.5 by default.
radial
How many cracks run out from the impact. Radial cracks and the rings below are two different families of break
rings
How many rings cross those cracks, the way real glass breaks around a hit as well as away from it
spread
How far the shards have parted. The spread grows with distance: at the impact the glass still holds
twist
How far the shards have turned, measured at the edge of the frame
jitter
How ragged the cracks are. At zero it is a tidy spiderweb, at one broken glass
paper
What shows through the gaps between the shards

Starting points

Nearby in Geometry