Generative
Interference
Waves spreading from points: two sources give hyperbolic fringes.
Controls
- sources
- Two gives the classic Young fringes; three and more a lattice of spots; one is a wave with nothing to interfere with
- wavelength
- Distance between crests. It sets how fine the fringes are
- spread
- How far apart the sources stand. At zero they meet in one point and the fringes vanish — there is nothing left to interfere
- rotation
- A number from 0 to 360, 0 by default.
- falloff
- How fast a wave weakens with distance. At zero all sources shout equally, which is path-difference geometry rather than water
- bands
- At one the wave stays smooth; higher it is cut into bands of equal density, like a contour map or a moiré print
- jitter
- How far the sources stray from their circle. At zero the picture comes out machine-symmetrical
- ink
- A colour, #0d2b45 by default.
- paper
- A colour, #f7f3e8 by default.