Geometry
Point cloud
Tone becomes depth: bright points come forward, dark ones sink away.
Controls
- grid
- How many points across the frame. The only knob here that costs anything
- depth
- How deep the cloud is. Tone is carried by where a point stands, not by its size: light comes towards you, dark goes back
- dot
- Size of one point against the grid step. At one they close into a solid field; smaller, the gaps let the depth read
- scatter
- How far points stray sideways from their grid node. At zero it is a strict lattice, and lattices give themselves away with moiré
- tilt
- A number from 0 to 90, 22 by default.
- turn
- A number from -180 to 180, 18 by default.