Glitch
RGB shift
Chromatic aberration, spreading radially from the centre.
Controls
- amount
- How far the channels part at the edge of the frame
- falloff
- How the split grows from the centre outward: even across the frame, linear, or crowded into the very rim like a real lens
- angle
- Turns the direction of the split. At zero it is radial like optics; at a quarter turn the channels swirl around the centre instead
- center x
- A number from 0 to 1, 0.5 by default.
- center y
- A number from 0 to 1, 0.5 by default.